Title
Convergence of Sport and Esports
Document Type
Article
Publication Date
2022
DOI
https://doi.org/10.4324/9781003088899-26
Abstract
Technology-driven changes are influencing the way sports are managed and consumed. At the forefront of these changes are inherently digital esports. Esports, competitive video gaming tournaments, are providing professional sport organizations (i.e., leagues, teams) opportunities to capitalize on this burgeoning and dynamic phenomenon. In this chapter, key components of the esports ecosystem are examined, including video game developers and publishers, digital platforms, sponsors, and esports teams. In addition, there is a focus on the growing number of connections between professional sport organizations and esports teams and exploring how these organizations are monetizing their operations in the rapidly growing esports marketspace.
Language
English
Recommended Citation
Pizzo, Anthony D. and Funk, Daniel C., "Convergence of Sport and Esports" (2022). Management and Leadership Faculty work. 97.
https://digitalcommons.lasalle.edu/mgtl_faculty/97
Comments
This article is the authors' final published version in The Routledge Handbook of Digital Sport Management, 1st Edition, 2022, Pages 293-307.
The published version is available at https://doi.org/10.4324/9781003088899-26. Copyright © Informa UK Limited